Ddo barovian weapons. 8 lbs. Ddo barovian weapons

 
 8 lbsDdo barovian weapons  This effect makes the weapon good aligned

This is the min-maxed DPS option, btw. Named: C:Red augments. Barovian / Morninglord weapons [ edit] Barovian's Bastard Sword / Morninglord's Bastard Sword Barovian's Battle Axe / Morninglord's Battle Axe Barovian's Dagger / Morninglord's Dagger Barovian's Dart / Morninglord's Dart Barovian's Dwarven Waraxe / Morninglord's Dwarven Waraxe Barovian's Falchion /. Thunderforged weapons, the blank, uncrafted weapons are ml22 I think, but is a large boost to damage for weapon types that you don't get good raid options in early epic. Farming Tokens is often not worth it and the droprate is too random. I am aware that ratcatcher has the best crit profile in heroics. . The weapons are BTC, but you can also get BTA versions in the quests. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. png. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. The weapon deals an additional 3d6 Fire damage each hit. Armor, and most other items at 8: look at the slavers chain. Earth Savant: Every point you spend in the Earth Savant enhancement tree provides +0. Material: This item is made out of: Steel. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. , Alchemical. Bodyfeeder: Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hit points that last for up to 1 minute. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Wood elves can make falchions into favored weapons, but nobody got greataxes as favored, not even dwarves; they got dwarven axes instead. ago. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of. Introduced in Update 24, Glamered Weapon Aura is available from the DDO Store for 95 TP, and also as a rare reward in Daily Dice. Finish a saga, get an item. This effect makes the weapon good aligned. Pages using DynamicPageList3 parser function; Creature Types > Humanoid Type DDO > Questing > Monsters > Monsters by Alignment > Monsters with Neutral Evil Alignment DDO >. #9. Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons. Combine it with a Token of Vulkoor at the Altar of Vulkoor in the Red Fens to restore it back to its former glory. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. scut207. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. File:Barovian's Greatsword. Jump to:navigation, search. It's the same regardless of the order you get them in (heroic instance first or epic instance first). Go to ddo r/ddo • by. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Barovian's Shuriken. From 10-20 it´s greeeeat but some substitute for the blackrazor or even barovian weapon. Advertisement Coins. Deathblock ring when needed, unless i add wizardry to slavers, then perma DeathwardenMacabre Sceptre. Holy 3. , Alchemical. Speak with the Hags. The Barovian ones are silver and do 3d6 holy and fire, 3d10 against undead, and have a red augment slot. The arguably most important spells for a necromancer to pick are lesser death aura, death aura, negative energy burst and necrotic ray. Black Velvet Capelet at 15, from the Wraithcallers in the Cogs in. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 140 This weapon was designed to help those lost in the mists. This effect makes this weapon good aligned. We are lvl 11, she just got her Barovian great sword, but not sure what to shoot for next. , Alchemical. Based on work by others. Evil characters wielding this weapon will suffer one negative level. Evil characters wielding this weapon will suffer one negative level. Search the Coven's lair. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. From DDO Compendium. Cosmetic Weapon Aura. - Heroic Web of Chaos weapons to a +5 enhancement bonus (up from their non-WAI current +4 at ML16). , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Barovian Mist Glamered Weapon Aura; D. If you get Khopesh without costing a feat (ie War Domain cleric) then Khopesh is the best choice. Weapon Focus: Slashing Weapons (+1 to attack with slashing, +2 melee power) Race Enhancements. Simple Weapon Proficiency. Minimum Level: 10 Bound to Account on Acquire Base Damage: 10. Basically items will now scale their [W] modifier starting at level 10 and steadily increase until level cap instead of doing big jumps at certain thresholds like they do now. Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Find a way to light the beacon. , Alchemical. Barovian's Great Crossbow. Based on your fighting style, it is recommended to carry a large variety of two-handed weapons (Or two-weapons that you are proficient with) that have a variety of useful damage modifiers. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Its 33% on elite and 34% on r1. , Alchemical. This is with max monk and enchant weapon past lives for a total of +6 damage. Discover the fate of Yesper the Raven. This effect makes the weapon good aligned. Description. ago. The weapon deals an additional 3d6 Fire damage each hit. I use it as a swap item for oozes and rust monsters. Red Augments. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. You can get those scrolls in the House of Wizardry in house Jorasco. So here’s the thing. well, it seems specialized for a generalist. Barovian's Light Pick. I won't miss them one bit (they're still not fully fixed BTW, they should have a +4 Enhancement bonus instead of their current +5). Then, go to epic Barovia to grab a legendary Barovian wpn (bank it) and sentient gem (slot it--probably in your borderlands weapon). So far, this weapons seems good enough to last until about lvl 14 (my highest level. This power makes the weapon good-aligned. Holy 6. Devious Bonus: 19 or fewer monsters killed (+7% Bonus) Aggression Bonus:. Damage and Type. 5. This weapon was designed to help those lost in the mists. as probably the final end game ( at some point you really need to start thinking in doing DDO 2 ) The Blonde Catalogues Bugs. 1d6 Light damage per hit at low level can help speed you through quests more than you might think, and lasts an hour so its not even a button tax. This effect makes the weapon good aligned. Blackrazor is crystal so good to carry with a barovian weapon still. Use this glamer on any cosmetic weapon (except bows, shields, crossbows, or hand wraps) to change the. r/ddo. The Barovian weapons at 10 are likely the best thf option for almost all quests until you get a handful of really nice weapons at 14+. Beyond that, maybe a level 12 to fit in. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Inqui is what Arti always should have been and now probably never will. File:Barovian's Scimitar. Holy of Pure Good is one good example of a weapon that deals ideal. -As soon as you take lvl 20 (go unlock your reward) go to the Keep on the borderlands and farm some epic ingots to get your borderlands epic wpn. Slavers at L8 (Neg/Neg Lore), Beacon of Magic set (with Silverthread) at L10, Dreadkeeper at L17 is the core. +6 Enhancement Bonus. Basically items will now scale their [W] modifier starting at level 10 and steadily increase until level cap instead of doing big jumps at certain thresholds like they do now. 75[W] + 36 damage + 3d6 fire + 3d6 holy + 1d6 fire (flame arrows) + 7d8 law damage, with an extra 1[W] and 2d6+1 sneak attack damage within point blank range,Minimum Level: 10 Bound to Account on Acquire Armor Bonus: +5 Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. This weapon was designed to help those lost in the mists. The person who made the build said to switch from Blackrazor to Falchion. Silver. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such. These weapons are available within any chest in heroic Ravenloft, and for 40 Vistani Talisman's from Raam Lukresh. • Axe of Famine • Axe of the Scarlet Warrior • Axe of the Unseen Blow • Barovian's Bastard Sword • Barovian's Battle Axe. Main Article Sizes: Small - Medium - Large - Full. Against Monstrous Humanoids, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Armor and Shields: +5 enhancement bonus to Armor Class. Items Minimum level 21-28 give 3:1. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 165 This weapon was designed to help those lost in the mists. That said, at level 10 there's a really good option, actually - namely the free weapon you get from the ravenloft expansion. Paladin survives better than barbarian because of the lay on hands. The first three quests can be completed in any order to unlock Sunrise . If you get Khopesh without costing a feat (ie War Domain cleric) then Khopesh is the best choice. png. Wrath of the Earth is the 2nd quest in The Light of the Land story arc. Open the gate to the upper floor: 3 total. Holy 3. Material: This item is made out of: Steel. Also is keen so if you will be using that as your main weapon you can push improved critical back if you are feat starved as I usually am as a paladin or barb. Sentient gems can help a lot with gear management since now you. Red Augment Slot: Empty. At ten Ravenloft. This weapon was designed to help those lost in the mists. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Acquired from: Originally obtained from Mists of Ravenloft Ultimate Fan Edition. Take those to the docks and you'll find two crafting stations and a woman sitting on a crate. 5[1d8]+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 20 / x3 Attack Mod: DEX Damage Mod: DEX Enchantments:Barovian's Rapier. Your chance of pulling a specific named item from Ravenloft is 2% / 3. Elven Accuracy +2% to hit with all attacks. Spellcasting Implement +10: Passive: +10 Implement bonus to Universal Spell Power. Barovian's Repeating Light Crossbow. +5 Enhancement Bonus: +5 enhancement bonus to Armor Class. Favoured Soul Inquisitor/Healer. There's a couple of orb-specific Enhancements: e. Question #2: Same, but adding that I have an "undead" weapon (until ML 10, then I'll use Barovian for all-purpose). Barovian's Hand Axe. lvl 15 Resplendant fury. There are so many endgame weapons and I have spent so little time there, that if you want good stuff for endgame someone else will need to advise you. +5 Enhancement Bonus. Now there is more incentive. , Alchemical. png. Named: C:Red augments. 5. Hardness: 18 Durability: 170. While levelling: Silver Longbow at level 8. Inqui is what Arti always should have been and now probably never will. . This affects all named weapons and shields, with exceptions listed below. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Epic Ethereal Greataxe. 65. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Turn them in for Barovian weapons. B) Heroic ToEE weapons went from 1. Weapon Type: Light Mace Min Level: 10 Proficiency: Simple Weapons Material: Steel Drop Location: * A Raven at the Door,A Raven at the Door (Heroic) , End ChestCategory:LootCategory: Loot Found in A Raven at the Door * Mad Tea Party,Mad Tea Party (Heroic) , End ChestCategory:LootCategory: Loot Found in Mad Tea Party * Oath. This weapon is evil, dealing an additional 3d6 evil damage on hit. Armor and Shields: +5 enhancement. , Alchemical. , Alchemical. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. I have extras of some, but as you can't trade them, I still need about 50% more items than I've been able to get so far. a lot to be desired. The next bow of note doesn't come around until Pinion at level 23 and that is a CitW raid weapon. 5[W] + 3 + 3-12 added damage and ghost touch. +1 Enhancement Bonus +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Deathblock ring when needed, unless i add wizardry to slavers, then perma DeathwardenEvery two-weapon focused build should try to fit all three. Base Value: 10. I stopped playing around the time Underdark released. That’s it. #34. The Mists of Ravenloft™ expansion will be purchasable in March 2018 for points in the DDO Store. Barovian's Shortsword. With some devils (Pit Fiends and Horned Devils), the Good damage type may also be needed. Bow of Sinew at level 14. (Optional) Defeat Rubyeye. This weapon was designed to help those lost in the mists. , Alchemical. Jump. Unbound: This item is Unbound, and may take permanent damage. The Barovian weapons, one of which you get for free after completing Into the Mists, are 1. Click that and enter the quest. Temple of Elemental Evil Crafting. 8 lbs. Augments: Red Augment Slot: Empty. The best option for you is to use that with a Dagger. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Many item sets just require wearing 2 items from the set, some require 3 or. Once you have 20 grab the ferrocrystal weapon from the cauldron there. Holy 3. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Unbound: This item is Unbound, and may take permanent damage. A lot more barebones but they still gave you goodies with the standard edition such as the Aasimar race, 20 shards and a free cake. This affects all named weapons and shields, with exceptions listed below. I'm really. Stone of Change. The ML15 Syranian (Sharn crafted) weapons are a direct upgrade for almost every. Carnifex and Barovian are pretty solid all through heroics. , Orb Saves (+3 saves and +10 Spellpower) in Eldritch Knight, Traditionist Caster (+10 Universal Spell Power when wielding an Orb or Staff) in human. Hardness: 18 Durability: 185. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Illusory Shadow. Evil Druids who worship Strahd convene atop Yester Hill, at the very edge of Strahd's domain. Morninglord is available from the DDO Store for 1,295 and the Shadowfell Conspiracy Complete Pack (Collector's Edition). Mainly for crafting and barovian weapon. Fiery 3: This weapon is sheathed in Fire. Barovian's Dagger. There's one for the main Sharn, and one for the Cogs Slayer Area. DR bypass: Alignment, Material. These weapons, Rapiers, and Unarmed will be affected by the Weapon Finesse feat. I find event gear in this game to be generally pretty solid, like the spectral throwing daggers from night revels seem fantastic for easily gearing and scaling a throwing weapon character, but I feel like the rewards structure for these weapons leaves. Did not have time to make and bring in a level 10, but from. A battle-ready Cleric of the great sun-god who wields holy light against the dark in all its wicked forms. The other idea is just kinda wanting to get pen and paper features more fleshed out in ddo. Hardness: 18 Durability: 185. This effect makes the weapon good aligned. Human Bane 3 Human Bane 3: This weapon is attuned specifically to hunt those with diversity and ambition, dealing an additional 3d10 bane damage vs. Holy 6. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. The dev in the forum post explained it as if you open a chest on elite you roll a d100 and have a 33% chance of getting a named item. . Holy 3. Oh, and it has a Red Slot. , Alchemical. Barovian's Throwing Dagger. the two outfits, and the weapon aura all gave little encouragement to spend extra money. 3. Category for all the Mauls in the game. At some point you've got to shit or get off the pot. 5 lbs. I have other weapons like the Barovian Greatsword I would like to add one of these to but not sure where you get them. Fiery 3: This weapon is sheathed in Fire. 5[1d2]+5 Damage Types: Slash, Good, Silver, Magic Critical Roll: 20 / x2 Attack Mod: DEX Damage Mod: STR Chance to Return: 100% Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and. Human Bane 3 Human Bane 3: This weapon is attuned specifically to hunt those with diversity and ambition, dealing an additional 3d10 bane damage vs. At 10 you'll want a barovian sceptre for a bunch of universal spellpower and spellcraft, at that point you can have your second hand be a macabre sceptre, a random gen sceptre/orb/shield with good stats, or a sands item to complete a set, such as shield of the scorpion which offers a bunch of nice defensive stats. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. B) Heroic ToEE weapons went from 1. Silver, Alchemical: A complex. Minimum Level: 10 Bound to Account on Acquire Base Damage: 9. Undead Bane 2 Undead Bane 2: Those that have died. ; Feybane 2 Feybane 2: This weapon is attuned specifically to hunt those born of the Feywild, dealing an additional 2d10 bane damage vs. Personally and regardless of particular weapon, I like starting off with a Vorpal at level 1 and sticking with it until around 10th when I switch to the Barovian. Category:Barovian Weapon. Silver weapons can bypass the damage reductions of Vampires, Lycanthropes and some Devils. You can pick them up in the House of Wizardry in house Jorasco. Improved Critical - Taken by virtually all melee and ranged classes. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. The three major great xbow-specific DPS bonuses are: Mechanical Reloader: +30% Ranged Alacrity. The benefits I was most interested in were the hirelings (levels 10 & 30), and the Aasimar race as a permanent fixture due to the purchase. Keep an eye out for Negative Power+Lore rings too from random loot. Attuned Bone Light Hammer. 5. Legendary Platemail of the Barovian Lord. Minimum Level: 10 Bound to Account on Acquire Base Damage: 7. Barovian's Longbow. Lazuli. Silver. This effect makes this weapon good aligned. I find event gear in this game to be generally pretty solid, like the spectral throwing daggers from night revels seem fantastic for easily gearing and scaling a throwing weapon character, but I feel like the rewards structure for these weapons leaves. Armor and. , Alchemical. A nice black/dark red cloak that goes well with anything, and can be worn by fleshies and robots alike. Augments: Red Augment Slot: Empty. Sentience is gained by adding a Sentient Jewel to an eligible weapon then. The base price of a wand is its caster level × the spell level × 750 gp. The first two come from tier-5 Mechanic (available at character level 12); Expert Builder is the level 18 Mechanic core. Bottled Fear. Other weapons depend on builds that give specific, unique bonuses for them. 2)By the time you reach lvl12 to pick up FB T5 (+2 crit multi) your best weapon options would be either Baroival Falchion or Sword of Shadow ( if you have it). Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. The Rage set or the Tethyamar one is probably the next upgrade for you but the better plan is to just unlock inqui and use that with a ratcatcher or nightshade. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Where To Find: A Raven at the Door (Heroic), End Chest. Barovian's Repeating Heavy Crossbow. It adds 2-4 HP per hit of creatures you hit. Your best bet is to put up a LFM saying you need help to get tokens and put the level range as 10-30. 3 per hit more physical damage than Barovian with the maximum reasonable MP, but Barovian is doing 14 more other damage (fire, good) and. This weapon is evil, dealing an additional 3d6 evil damage on hit. 0. Evil characters wielding this weapon will suffer one negative level. DR bypass: Alignment, Material. It would seem some weapons got nerfed and others were beefed up a bit. Adversion; B. Bottled Flesh to Stone. Barovian's Battle Axe. , Alchemical. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level. Barovian Weapons; Coat of the Traveler; Deathwarden; Legendary Coat of the Traveler; Legendary Deathwarden; Legendary Shadow's Footsteps; Legendary Shadowhail Cloak; Morninglord's Weapons; Shadow's Footsteps; Shadowhail Cloak; Vistani Talisman; Vistani Totem; Bonus XP. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. I farmed the tail and tossed a Meteor in it. Barovian's Items. (previous page) A. Righteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. Creates a ball of fire that detonates on impact, causing an explosion of flame that deals 1d6+3 points of fire damage per caster level up to a maximum damage of 10d6+30 at caster level 10 to all targets around it. 2% / 6. Free Barovian Widget that's 3d6 Holy and 3d6 Fire + Silver + Undead Bane on EVERY HIT that you get for just running down a path and surviving an ambush. Material: This item is made out of: Steel. So yeah, deity feat is mostly about the L6 special buff. 1)Improved Critical feat no longer double the crit threat range of weapons. Defeat the Treasury's Guardians. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Longsword is now on par with it, also costing a feat (Knight's Training, a new feat). Mother Night's Embrace: This weapon is unholy and imbued by one of the two deities of Barovia - the Mother Night. Location. Base Value: 100pp. actually interestingly enough we found SoS also provides more dps than weapons like the carnifex and even the epic carnifex. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Thunder-Forged Crafting. Macabre weapons are heroic weapons added as part of the Mists of Ravenloft expansion. Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats. Sniper: Great Crossbows now vorpal on a 19-20 (which means twice as many free knockdowns); also +3d6 Sneak Attack and +2 [W] Expert Builder: +2 crit multiplier bonus for great crossbows so they become 15-20/x4. Base Value: 4,007. Well not much about scythe, two-handed, slashing, classic menacing weapon thats cool af (not very useful in real world). I would like to use daggers and perhapse mix in kensi and tempest. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Bottled Fireball. However, I will note that my Drow Great Axe of the Weapon Master and the Drow Maul of the Weapon Master seems to have increased base damage. Well not much about scythe, two-handed, slashing, classic menacing weapon thats cool af (not very useful in real world). - Bring the heroic Ravenloft gear (read: Barovian weapons, Macabre weapons, Armors, Shields, Orbs, Hound of Night, Sinister Handaxe) & Sands of Menechtarun gear (weapons/armors/shields) down to a +4 enhancement bonus (from their non-WAI current +5 at ML10). A shocking touch weapon deals an extra +1 electric damage on a successful hit. Some rare items such as the Elixir of Discovery will increase your chances of obtaining named loot. This weapon was designed to help those lost in the mists. Weapon Type: Throwing Dagger Min Level: 10 Proficiency: Simple Weapons Material: Steel Drop Location: * A Raven at the Door,A Raven at the Door (Heroic) , End ChestCategory:LootCategory: Loot Found in A Raven at the Door * Mad Tea Party,Mad Tea Party (Heroic) , End ChestCategory:LootCategory: Loot Found in Mad Tea Party * Oath. From DDO Compendium. DR bypass: Alignment, Material. Sentient Weapon Augmenting. Barovian weapons are easy to get, you get your choice of weapon, and were a nice bump on hardcore for most using loot gen weapons. 46 - Into the Mists Normal and Getting A Free Barovian WeaponBuil. 45 Damage: 1d8+5 Damage Types: Slash, Good,. Where To. Barovian's Light Mace. CryptoBalizarde, Protector of the King (Tier 2) Balizarde, Protector of the King (Tier 3) Balizarde, Protector of the King (Tier 4) Barnacled Buckler. You can also get one free. SoS is a good bit better than blackrazor. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Barovian weapons are only better than greensteel versus undead. (Optional) Find the Tarnished Key. Holy 3. . 0. Root > DDO library. A devotion/recon ruby might be good for a pal too, save you a gear slot for self heals. Ball o' Yarn. Exotic Weapon Proficiency. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. In terms of armor, I prefer looking through lootgen items- the teal bordered armor often has a really nice vibe to it, both for docents and for fleshy armor. Stone of Change. Fiery 3: This weapon is sheathed in Fire. 35 Damage: 1. Barovian's Quarterstaff. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. File:Barovian's Longsword. It adds 2-4 HP per hit of creatures you hit. Minimum Level: 10 Bound to Account on Acquire Base Damage: 12. I'd say wave of sorrow from desire in the dark. This effect makes this weapon good aligned. png. Fvs healer/caster is nice.